Tuesday, December 30, 2008

Casino Games- a perfect game to make money

Casino Games
An online casino game is creating a niche with its high demand all over the globe. People find internet gambling to be a convenient way to try their luck due to which its momentous success and growth is reaching the zenith. This has led to a cut-throat competition among the world of cell phone roulette with faster servers and stronger security as the prime standard. Now the players have a host of options to opt from, as diversity of opportunity and services are coming up. Customer retention is an important aspect in any business, and same is with cell phone roulette. The easier and varied payment options, sign-up bonuses, array in games and openhanded loyalty bonuses are some of the tools to attract and retain the prospect clients. All these contribute to be a captivating factor for the players.

The cell phone usage has become so universal that you would find at least a dozen of people busy in using some or the other form of mobile device, be it a PDA or a cell phone. Looking at the future prospects, the emergence of Online Casinos in to the cell phone devices was simply inevitable. Now making real money is fun through cell phone online casino games. Just like your laptop or your home computers, the mobile devices offer a diverse gaming option for its players.

Saturday, December 20, 2008

RetroEdit cleanup

For the lack of any better ideas, I've been cleaning up retro edit into a more consistant state and I've now got the control editing the data in a native format. This means theres no real conversion required when lifting the data out an saving it off - or indeed loading data into it.

I still need to go through the application itself as I've changed my mind on several things. For example while its perfectly valid to allow you to edit HiRes and MultiColour more sprites together I'm not going to allow it. This means you dont have to run through a hundred sprites and switch them all to Hires or MCM, and in reality this would hardly ever happen anyway.

I can now draw a sprite okay so what I really need to do is add colour palette selection to let me pick which colour I want to paint with. Once I've done that I can add the features that make editing fun.

I'll need to extend the editing control to allow for character and bitmap mode because I want to use the same control to do all editing. That said, I'm still not sure what I'll be spending my time on over the Christmas break, but for now I'll carry on with this...

Xbox 360 - The Next Generation Video Game

Xbox 360 is a next generation video game which may play both the DVD movies and the games also. This form of video game system is the modern way of playing the games or listening to the music and watching movies.

XBox 360

The features which attracts us more and more towards the Xbox 360 includes DVD playback kits, controllers, cables, adapters, wireless gears and the whole load of superb accessories. An USB camera can also be added to it which has been specially designed for this subsequent generation system. 

The placates: Two different systems are offered by the Xbox 360 which has different prices. The Xbox 360 Elite System is costlier which is offered at about $400 and the Xbox 360 Core System is very inexpensive which is offered at $300. 


1. The Elite System: It offers everything which can ever thing off for your system. It has a control system and a very big hard drive. The control system is black and has no wires. The headset is a bit weird which has a great black finish.



2. The Core System: It comes with a plugging in comfort. It is mainly a stripped bones system for the people ho merely wish to play the video games. This system is best for the younger children who just play her or his video games.

Thursday, December 18, 2008

RetroEdit

I was looking through the source of retro edit and wondering what I'd do to change it, and came to the conclusion that actually, its not as bad as I thought. The only major change I want to do is how the data is stored internally. You see when I started this I decided to store the data in a basic INT[] array, where each 0 or 1 was actually a BIT, and I would then process the data for editing and drawing. However, this is a bit yucky, and I now think it would be better to just store the data in a more native format. Thats not to say I'll store it in boxes, or colums etc. but as a simple X by Y row of bytes. This makes plug-ins to save the data in a custom format easy.

So I think I might have a little play and see if I can reorginise things so they are more to my liking, and this will (I hope) then allow me to use the custom control to actually do real graphics work.

The way I've gone about this is to have a custom control that deals with retro graphics. So you load it up with the data (in a simple rowxcolum format, and you can then select colours and plot pixels. The idea is that once its released (if ever!) then you could use the control yourself outside of retro edit to do other things. I have no idea if this would ever happen, but it might.

So I've decided to give it a few days and see how I get on. If I feel like Im getting somewhere, I'll carry on - if not, I'll bin it.

Heli Attack 3

The heli attack 3 is the pergola survival shooter game which is very similar to the previous game of heli attack 2. Heli attack 2 was considered as the best playoff in the year 2003. So, the new version of this game surely promises to offer superb graphic game to the players. Apart from altering the core of the game play, the team of the game producers or designers has added a lot of movements like crouching and climbing. The heli attack 3 game has introduced a complete set of new weapons that are used while playing. These weapons make this game more interesting and a complete entertainment package.
Heli Attack

The level series has also been added to the new version for an alteration of the scenery and increase the difficulty of the enemies. A really cool gun has also been added to the game in order to reward the hardcore gamers who pass all the difficult stages of the games and make through to the final level of the game. In the recent time, the heli attack 3 game has attained a lot of recognition amid all age groups. The people who love to play a challenging computer game opt to play this game. This game is very adventurous and complete fun to play.

Wednesday, December 17, 2008

SID tunes.

I discovered today that one of our musicians has discovered the SID chip. He got hold of a new synth that uses SID emulation (due to lack of SID chips) and has been making music with them. I find this amazing really, that folk are rediscovering older tech like SID chips and putting them to work making really. It's also funny when others comment that it’s all old hat and a waste of time that new comers find so much enjoyment in them that they buy dedicated units to play with. Stuart (Ross) said that while the SID is pretty harsh in its basic form, he loves the way the filters work and the sounds you can get with them - which is of course why oldies like me still love to listen to old SID tunes. While the sound is somewhat unique, at the heart of our favourites is a good tune and because of that, more musicians are re-discovering the wonders of the likes of SID/Synth style music. Great stuff.

Monday, December 15, 2008

Change of direction.

So with Christmas comming up it's almost time for my anual direction change. I was hoping that my ATmega devkit would arrive in time, but its looking less likely as time goes on - pooh. Oh well. I've pretty much completed what I wanted to do with Minus4j, although I'd like an option to pick a file fom the ZIP to switch to or load, but until Plus4world allows real access to ZIP files, this isn't that important. I'll probably wrap up what I've got into another release and leave it there for now, although I've yet to look at the sid filters but that may also be defered until later.

As to what project I'll do at Christmas time, well I'm not sure. I'd love to get back into electronics a little, but theres also my debugger and getting it running on a C64 and emulator. I'm also starting to think I need to restart RetroEdit. When I started it I hadn't done much C#, and over the years I've learnt how to do things properly. This means I could make a real stab at a proper system but as i've seen with the debugger, this means some serious effort. That said, I'd love a very simple interface so that I could draw tiles/graphics for myself.

I also really need to get a basic MAP editor togther even if its a very simple interface so that we can make levels for Xeo3. The old one works but is a little crude in paces - it would be nice to fix that.

So I have a few things I'd like to play with, I guess time will tell if I actually GET to...