Wednesday, January 28, 2009

RetroEdit small steps.

I've had a little bit of a problem with a virus I think, but have managed to revert things by rolling back a few days. This however has screwed with my source files - even though it said it wouldn't. Oh well...

I've finally managed to get the colour palette into retro edit so I'll need to do colour selection next. It's a little flickery though but I'll deal with that later, as long as it's working just now I don't really care. It's feeling a little sluggish on my machine so I may be doing something wrong, but I'll need to try it on someone elses PC first. I have the feeling its drawing WAY too often. I'm happy to say though that its finally making some headway and I hope to deposit the first version into Luca's lap soon. I'll need to get loading/saving into it first so I'll do that after colour picking/selection has been added.

You'll also notice its missing sprite sizes, I'll add this later as well - it shouldn't be too hard - although I'll need to save differently for each platform. Currently these are Plus4 (MCM/Hires) C64 (MCM/Hires) and Spectrum. I'll probably add CPC down the line - along with anyother computer/console I play with.

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